Add muscle-controlled robot

This commit is contained in:
Michael Zechmair
2022-06-14 16:08:34 +02:00
parent c49e54893c
commit f20f2564ef
2 changed files with 116 additions and 0 deletions

View File

@@ -1,6 +1,8 @@
import arm_1dof.robot_arm_1dof import arm_1dof.robot_arm_1dof
import arm_1dof.robot_arm_muscle_1dof
import pybullet import pybullet
from tokenize import String from tokenize import String
from MuscleModelPython import MUSCLE_INDEX, JOINT_INDEX
import os import os
@@ -16,6 +18,7 @@ class BulletArm1Dof:
self._server_id = -1 self._server_id = -1
self._skel_arm = None self._skel_arm = None
self._skel_arm_id = -1 self._skel_arm_id = -1
self._skel_muscles = None
@property @property
def server_id(self): def server_id(self):
@@ -41,9 +44,33 @@ class BulletArm1Dof:
return self._skel_arm return self._skel_arm
def LoadMuscleRobot(self, robot_sdf_filename=URDF_MODEL_FILENAME) -> arm_1dof.robot_arm_muscle_1dof.RobotArmMuscle1Dof:
"""Load robot from sdf file, add muscles"""
self._skel_arm_id = pybullet.loadURDF(fileName=robot_sdf_filename, useFixedBase=True, physicsClientId=self._server_id)
self._skel_arm = arm_1dof.robot_arm_muscle_1dof.RobotArmMuscle1Dof(bullet_ctrl=self, bullet_body_id=self._skel_arm_id)
self._skel_muscles = self._skel_arm.muscles
return self._skel_arm
def Simulate(self, sim_time) -> None: def Simulate(self, sim_time) -> None:
t = 0 t = 0
while t < sim_time: while t < sim_time:
pybullet.stepSimulation(physicsClientId=self._server_id) pybullet.stepSimulation(physicsClientId=self._server_id)
if self._skel_muscles:
# Update muscle joint states
self._skel_arm.UpdateStats()
self._skel_muscles.SetJointPos(JOINT_INDEX(0), self._skel_arm.JointPos(0))
self._skel_muscles.SetJointPos(JOINT_INDEX(1), self._skel_arm.JointPos(1))
self._skel_muscles.SetJointVel(JOINT_INDEX(0), self._skel_arm.JointVel(0))
self._skel_muscles.SetJointVel(JOINT_INDEX(1), self._skel_arm.JointVel(1))
self._skel_muscles.Integrate(self._timestep)
# Apply muscle torques to robot
torques = [ self._skel_muscles.GetTorque(JOINT_INDEX(0)), self._skel_muscles.GetTorque(JOINT_INDEX(1))]
self._skel_arm.SetJointTorques(joint_ids=[0,1], torques=torques)
t += self._timestep t += self._timestep

View File

@@ -0,0 +1,89 @@
from ntpath import join
import numpy as np
from pandas import array
import pybullet
from MuscleModelPython import TwoMuscleModel, MUSCLE_INDEX
class RobotArmMuscle1Dof:
"""Sekeleton arm bullet body"""
UPPER_ARM_LINK_ID=1
FOREARM_LINK_ID=2
HAND_LINK_ID=3
SHOULDER_A_JOINT_ID=0
ELBOW_JOINT_ID=1
def __init__(self, bullet_ctrl, bullet_body_id) -> None:
self._bullet_ctrl = bullet_ctrl
self._body_id = bullet_body_id
pybullet.resetBasePositionAndOrientation(
bodyUniqueId=self._body_id,
posObj=[0., 0., 0.], ornObj=[0., 0., 0., 1.],
physicsClientId=self._bullet_ctrl.server_id)
# Init muscles
self.muscles = TwoMuscleModel()
# Set mass
dyn_info = pybullet.getDynamicsInfo(self._body_id, RobotArmMuscle1Dof.UPPER_ARM_LINK_ID, \
physicsClientId=self._bullet_ctrl.server_id)
self._upper_arm_mass = dyn_info[0]
dyn_info = pybullet.getDynamicsInfo(self._body_id, RobotArmMuscle1Dof.FOREARM_LINK_ID, \
physicsClientId=self._bullet_ctrl.server_id)
self._lower_arm_mass = dyn_info[1]
# Disable position and velocity based joint motor controls
pybullet.setJointMotorControlArray(self._body_id, jointIndices=[RobotArmMuscle1Dof.SHOULDER_A_JOINT_ID, RobotArmMuscle1Dof.ELBOW_JOINT_ID], \
controlMode=pybullet.POSITION_CONTROL, forces=[0.0, 0.0], \
physicsClientId=self._bullet_ctrl.server_id)
pybullet.setJointMotorControlArray(self._body_id, jointIndices=[RobotArmMuscle1Dof.SHOULDER_A_JOINT_ID, RobotArmMuscle1Dof.ELBOW_JOINT_ID], \
controlMode=pybullet.VELOCITY_CONTROL, forces=[0.0, 0.0], \
physicsClientId=self._bullet_ctrl.server_id)
# Initialize joint/link state storage
self._joint_stats = {}
self._ee_link_state = None
self.UpdateStats()
def UpdateStats(self):
"""Query state info from bullet"""
# Retrieve joint info
self._joint_stats[RobotArmMuscle1Dof.SHOULDER_A_JOINT_ID] = pybullet.getJointState(self._body_id, RobotArmMuscle1Dof.SHOULDER_A_JOINT_ID, \
physicsClientId=self._bullet_ctrl.server_id)
self._joint_stats[RobotArmMuscle1Dof.ELBOW_JOINT_ID] = pybullet.getJointState(self._body_id, RobotArmMuscle1Dof.ELBOW_JOINT_ID, \
physicsClientId=self._bullet_ctrl.server_id)
self._ee_link_state = pybullet.getLinkState(self._body_id, RobotArmMuscle1Dof.HAND_LINK_ID, \
computeLinkVelocity=True,
physicsClientId=self._bullet_ctrl.server_id)
def JointPos(self, joint_id) -> float:
"""Get joint info"""
return self._joint_stats[joint_id][0]
def JointVel(self, joint_id) -> float:
"""Get joint info"""
return self._joint_stats[joint_id][1]
def EEPose(self) -> tuple:
"""Get end effector pose, linear pos and rotation (as quaternion)"""
return (self._ee_link_state[0], self._ee_link_state[1])
def EEVel(self) -> tuple:
"""Get end effector vel, linear and angular"""
return (self._ee_link_state[6], self._ee_link_state[7])
def SetMuscleActivations(self, muscle_activations) -> None:
"""Set muscle activations. Takes a 2-dimensional array with activations"""
def SetJointTorques(self, joint_ids, torques) -> None:
"""Sets torques applied to specified joints."""
pybullet.setJointMotorControlArray(self._body_id, jointIndices=joint_ids, \
controlMode=pybullet.TORQUE_CONTROL, forces=torques, \
physicsClientId=self._bullet_ctrl.server_id)