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f20f2564ef
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c49e54893c
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e2f21cefd0
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5ba191c5ab
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d0dac27a1b
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@@ -1,6 +1,8 @@
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from tokenize import String
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import arm_1dof.robot_arm_1dof
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import arm_1dof.robot_arm_muscle_1dof
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import pybullet
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import robot_arm_1dof
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from tokenize import String
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from MuscleModelPython import MUSCLE_INDEX, JOINT_INDEX
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import os
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@@ -16,6 +18,7 @@ class BulletArm1Dof:
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self._server_id = -1
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self._skel_arm = None
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self._skel_arm_id = -1
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self._skel_muscles = None
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@property
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def server_id(self):
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@@ -33,11 +36,20 @@ class BulletArm1Dof:
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self._timestep = pybullet.getPhysicsEngineParameters(physicsClientId=self._server_id)['fixedTimeStep']
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def LoadRobot(self, robot_sdf_filename=URDF_MODEL_FILENAME) -> robot_arm_1dof.RobotArm1Dof:
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def LoadRobot(self, robot_sdf_filename=URDF_MODEL_FILENAME) -> arm_1dof.robot_arm_1dof.RobotArm1Dof:
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"""Load robot from sdf file"""
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self._skel_arm_id = pybullet.loadURDF(fileName=robot_sdf_filename, useFixedBase=True, physicsClientId=self._server_id)
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self._skel_arm = robot_arm_1dof.RobotArm1Dof(bullet_ctrl=self, bullet_body_id=self._skel_arm_id)
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self._skel_arm = arm_1dof.robot_arm_1dof.RobotArm1Dof(bullet_ctrl=self, bullet_body_id=self._skel_arm_id)
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return self._skel_arm
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def LoadMuscleRobot(self, robot_sdf_filename=URDF_MODEL_FILENAME) -> arm_1dof.robot_arm_muscle_1dof.RobotArmMuscle1Dof:
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"""Load robot from sdf file, add muscles"""
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self._skel_arm_id = pybullet.loadURDF(fileName=robot_sdf_filename, useFixedBase=True, physicsClientId=self._server_id)
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self._skel_arm = arm_1dof.robot_arm_muscle_1dof.RobotArmMuscle1Dof(bullet_ctrl=self, bullet_body_id=self._skel_arm_id)
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self._skel_muscles = self._skel_arm.muscles
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return self._skel_arm
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@@ -45,5 +57,20 @@ class BulletArm1Dof:
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t = 0
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while t < sim_time:
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pybullet.stepSimulation(physicsClientId=self._server_id)
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if self._skel_muscles:
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# Update muscle joint states
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self._skel_arm.UpdateStats()
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self._skel_muscles.SetJointPos(JOINT_INDEX(0), self._skel_arm.JointPos(0))
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self._skel_muscles.SetJointPos(JOINT_INDEX(1), self._skel_arm.JointPos(1))
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self._skel_muscles.SetJointVel(JOINT_INDEX(0), self._skel_arm.JointVel(0))
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self._skel_muscles.SetJointVel(JOINT_INDEX(1), self._skel_arm.JointVel(1))
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self._skel_muscles.Integrate(self._timestep)
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# Apply muscle torques to robot
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torques = [ self._skel_muscles.GetTorque(JOINT_INDEX(0)), self._skel_muscles.GetTorque(JOINT_INDEX(1))]
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self._skel_arm.SetJointTorques(joint_ids=[0,1], torques=torques)
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t += self._timestep
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@@ -30,6 +30,16 @@ class RobotArm1Dof:
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physicsClientId=self._bullet_ctrl.server_id)
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self._lower_arm_mass = dyn_info[1]
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# Disable position and velocity based joint motor controls
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pybullet.setJointMotorControlArray(self._body_id, jointIndices=[RobotArm1Dof.SHOULDER_A_JOINT_ID, RobotArm1Dof.ELBOW_JOINT_ID], \
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controlMode=pybullet.POSITION_CONTROL, forces=[0.0, 0.0], \
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physicsClientId=self._bullet_ctrl.server_id)
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pybullet.setJointMotorControlArray(self._body_id, jointIndices=[RobotArm1Dof.SHOULDER_A_JOINT_ID, RobotArm1Dof.ELBOW_JOINT_ID], \
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controlMode=pybullet.VELOCITY_CONTROL, forces=[0.0, 0.0], \
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physicsClientId=self._bullet_ctrl.server_id)
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# Initialize joint/link state storage
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self._joint_stats = {}
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self._ee_link_state = None
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@@ -45,6 +55,7 @@ class RobotArm1Dof:
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physicsClientId=self._bullet_ctrl.server_id)
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self._ee_link_state = pybullet.getLinkState(self._body_id, RobotArm1Dof.HAND_LINK_ID, \
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computeLinkVelocity=True,
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physicsClientId=self._bullet_ctrl.server_id)
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def JointPos(self, joint_id) -> float:
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@@ -63,8 +74,8 @@ class RobotArm1Dof:
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"""Get end effector vel, linear and angular"""
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return (self._ee_link_state[6], self._ee_link_state[7])
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def SetJointTorque(self, joint_ids, torques) -> None:
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"""Sets torque applied to specified joint"""
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pybullet.setJointMotorControl2(self._body_id, joint_ids, \
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def SetJointTorques(self, joint_ids, torques) -> None:
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"""Sets torques applied to specified joints."""
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pybullet.setJointMotorControlArray(self._body_id, jointIndices=joint_ids, \
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controlMode=pybullet.TORQUE_CONTROL, forces=torques, \
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physicsClientId=self._bullet_ctrl.server_id)
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89
arm_1dof/robot_arm_muscle_1dof.py
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89
arm_1dof/robot_arm_muscle_1dof.py
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@@ -0,0 +1,89 @@
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from ntpath import join
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import numpy as np
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from pandas import array
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import pybullet
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from MuscleModelPython import TwoMuscleModel, MUSCLE_INDEX
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class RobotArmMuscle1Dof:
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"""Sekeleton arm bullet body"""
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UPPER_ARM_LINK_ID=1
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FOREARM_LINK_ID=2
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HAND_LINK_ID=3
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SHOULDER_A_JOINT_ID=0
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ELBOW_JOINT_ID=1
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def __init__(self, bullet_ctrl, bullet_body_id) -> None:
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self._bullet_ctrl = bullet_ctrl
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self._body_id = bullet_body_id
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pybullet.resetBasePositionAndOrientation(
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bodyUniqueId=self._body_id,
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posObj=[0., 0., 0.], ornObj=[0., 0., 0., 1.],
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physicsClientId=self._bullet_ctrl.server_id)
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# Init muscles
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self.muscles = TwoMuscleModel()
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# Set mass
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dyn_info = pybullet.getDynamicsInfo(self._body_id, RobotArmMuscle1Dof.UPPER_ARM_LINK_ID, \
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physicsClientId=self._bullet_ctrl.server_id)
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self._upper_arm_mass = dyn_info[0]
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dyn_info = pybullet.getDynamicsInfo(self._body_id, RobotArmMuscle1Dof.FOREARM_LINK_ID, \
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physicsClientId=self._bullet_ctrl.server_id)
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self._lower_arm_mass = dyn_info[1]
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# Disable position and velocity based joint motor controls
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pybullet.setJointMotorControlArray(self._body_id, jointIndices=[RobotArmMuscle1Dof.SHOULDER_A_JOINT_ID, RobotArmMuscle1Dof.ELBOW_JOINT_ID], \
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controlMode=pybullet.POSITION_CONTROL, forces=[0.0, 0.0], \
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physicsClientId=self._bullet_ctrl.server_id)
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pybullet.setJointMotorControlArray(self._body_id, jointIndices=[RobotArmMuscle1Dof.SHOULDER_A_JOINT_ID, RobotArmMuscle1Dof.ELBOW_JOINT_ID], \
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controlMode=pybullet.VELOCITY_CONTROL, forces=[0.0, 0.0], \
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physicsClientId=self._bullet_ctrl.server_id)
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# Initialize joint/link state storage
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self._joint_stats = {}
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self._ee_link_state = None
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self.UpdateStats()
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def UpdateStats(self):
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"""Query state info from bullet"""
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# Retrieve joint info
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self._joint_stats[RobotArmMuscle1Dof.SHOULDER_A_JOINT_ID] = pybullet.getJointState(self._body_id, RobotArmMuscle1Dof.SHOULDER_A_JOINT_ID, \
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physicsClientId=self._bullet_ctrl.server_id)
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self._joint_stats[RobotArmMuscle1Dof.ELBOW_JOINT_ID] = pybullet.getJointState(self._body_id, RobotArmMuscle1Dof.ELBOW_JOINT_ID, \
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physicsClientId=self._bullet_ctrl.server_id)
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self._ee_link_state = pybullet.getLinkState(self._body_id, RobotArmMuscle1Dof.HAND_LINK_ID, \
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computeLinkVelocity=True,
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physicsClientId=self._bullet_ctrl.server_id)
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def JointPos(self, joint_id) -> float:
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"""Get joint info"""
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return self._joint_stats[joint_id][0]
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def JointVel(self, joint_id) -> float:
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"""Get joint info"""
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return self._joint_stats[joint_id][1]
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def EEPose(self) -> tuple:
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"""Get end effector pose, linear pos and rotation (as quaternion)"""
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return (self._ee_link_state[0], self._ee_link_state[1])
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def EEVel(self) -> tuple:
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"""Get end effector vel, linear and angular"""
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return (self._ee_link_state[6], self._ee_link_state[7])
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def SetMuscleActivations(self, muscle_activations) -> None:
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"""Set muscle activations. Takes a 2-dimensional array with activations"""
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def SetJointTorques(self, joint_ids, torques) -> None:
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"""Sets torques applied to specified joints."""
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pybullet.setJointMotorControlArray(self._body_id, jointIndices=joint_ids, \
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controlMode=pybullet.TORQUE_CONTROL, forces=torques, \
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physicsClientId=self._bullet_ctrl.server_id)
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@@ -1,7 +1,7 @@
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#!/usr/bin/env python
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from bullet_arm_1dof import BulletArm1Dof
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from robot_arm_1dof import RobotArm1Dof
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from arm_1dof.bullet_arm_1dof import BulletArm1Dof
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from arm_1dof.robot_arm_1dof import RobotArm1Dof
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import pybullet
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